AI Insights · Timothy · December 2021
Top 5 Boat Games Performance in Poland Q4 2021
An overview of the performance of the top 5 boat games in Poland during Q4 2021, including trends in downloads, revenue, and active users.
In Q4 2021, the top 5 boat games on a unified platform in Poland showcased varying performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at each app based on data from Sensor Tower.
Port City: Ship Simulator by Pixel Federation Games saw a fluctuating trend in weekly revenue, peaking at around $331 in early October before declining to approximately $149 by the end of December. Weekly downloads also showed variability, starting at nearly 2.9K in late September and dipping to 631 in late October, then recovering to approximately 2.3K by the end of the year. Active users mirrored this pattern, starting at 3.7K and dropping to about 1.1K in early December, before rising to 2.7K in the final week of December.
Flippy Race from Ketchapp experienced modest weekly revenue, peaking at $30 in mid-December. Weekly downloads had a notable spike, reaching 1.7K in early November, but settled around 808 by the end of December. The app maintained a healthy number of active users, starting at 1.8K in late September and peaking at 3.5K in late November, then slightly declining to around 2.5K by the end of December.
Battle of Warships: Naval Wars, published by Dumitru Muset, had steady weekly revenue with a high of $261 in early November. Weekly downloads showed growth from 531 in late September to 1.4K by the end of December. Active users increased consistently, starting at 1.2K in late September and reaching 2.3K by the end of December.
Sea Port: Cargo Ships Harbor by Pixel Federation Games reported the highest weekly revenue among the top boat games, peaking at approximately $1.2K in early November. Weekly downloads showed a downward trend, starting at 1.4K in late September and decreasing to 406 by the end of December. Active users followed a similar trend, beginning at 4.3K and declining to 2.5K by the end of the quarter.
Submarine Jump! from Kwalee Ltd had negligible revenue throughout the quarter. Weekly downloads saw an initial rise, peaking at 1.4K in late October before dropping to 567 by the end of December. Active users followed a similar pattern, starting at 737 in late September, peaking at 2.7K in early November, and then declining to about 1.1K by the end of the year.
For more detailed insights and comprehensive data, visit Sensor Tower.